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Blog · 2 min read

Is Pullz Legit? The iPhone Pack App With a Payout Problem

Pullz sells PSA-graded card packs on iPhone and promises instant buyback. But 110 of its 169 latest App Store reviews are 1-star, mostly about withdrawals.

By the PackRipper editors · Published · Updated

Anime illustration of a character celebrating a holographic card pull
Pullz homepage
Pullz homepage, captured Sep 29, 2026. Logged out, public view.

Pullz is a real app from a real company, Delta Two Inc., and the cards are genuinely PSA-graded. But it currently has the worst withdrawal-reputation numbers we’ve recorded anywhere: 110 of its 169 most recent App Store reviews are one star, and about 68 low-star reviews from the last two months are about withdrawals that never arrived.

So the honest answer is: the company exists, the cards exist, and getting your money out is where the trouble starts.

What the app promises vs. what the terms allow

Pullz’s homepage says “withdraw anytime” and advertises instant buyback, with funds hitting your balance in seconds. The terms tell a different story: they allow 90 days or longer to process withdrawals for compliance reviews, and buyback offers can come in at, above, or below fair market value, including pricing set per user.

Both things can be true at once. A few reviewers do report payouts within a day. But when the terms reserve the right to take three months and price your cards however they like, the marketing copy stops being a promise.

The review data

The headline App Store rating is 4.4 from 1,013 ratings, which looks fine until you look at the trend. Of the 169 most recent written reviews, 110 are one star. That’s why we flag the rating: the average is stale, and the recent direction is bad.

The complaints are specific and consistent. Roughly 15 reviewers cite 1 to 3 days pending, 12 about a week, 10 two weeks to over a month, and several say payouts never arrived at all. Users also report that PayPal is the only payout option, capped at $200 a day. Support, multiple reviewers say, is a web form that barely responds.

The practical costs

A few things to price in before downloading:

  • Shipping is about $20 per card, with two reports of cards stuck in pre-transit for 3 to 4 weeks.
  • Shipping isn’t available to 13 US states, according to user reports. Check before you buy.
  • Every pack shows its minimum and maximum card value before purchase, which is one of the few transparency wins here.
  • The company publishes no operator address, and the terms use Israeli governing law. If something goes wrong, that’s the jurisdiction you’re dealing with.

How it scores

Pullz lands at 3.3 out of 10, near the bottom of our directory. Fairness is 1.0: no provably-fair system and terms that allow per-user buyback pricing. Payouts is 2.1 and Support is 1.5, both reflecting the review data. Value and Experience get 3.5 each, mostly for the graded cards and the min/max display.

Who it’s for

Right now, it’s hard to recommend Pullz to anyone until the withdrawal pattern changes. If the payout reports turn around, the underlying product, PSA-graded cards in an app with upfront min/max values, is a reasonable concept. Until then, the reviews are the product.

Sources for every number are on the Pullz listing, with alternatives. You must be 18 or older.

Keep digging

#30

Pullz

App only (iOS) · Pokémon

iPhone app selling digital packs that reveal PSA-graded Pokémon cards, which you can keep, ship or sell back at a platform-set market value.

Where it's available: Users report shipping isn't available to 13 US states. Check before buying.

Users4.4★ ⚠
Buyback—
Payout~7d
Checked1K ratings

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