Rip simulator
Simulate a pack-ripping session before you spend
Built from the odds tables platforms publish themselves. Pick a site and a pack, choose how many to open, and see the expected return and a 1,000-session spread. Values are the platform's own; nothing here is a real pull.
Simulators

Courtyard simulator
Score 5.9
15 packs with published value-band odds. Its own stated averages put the RTP at 96%, at its values.
Odds read Oct 8, 2026
CrownCards simulator
Score 5.2
15 packs with published value-band odds. The bands imply an RTP of 84% to 132% at its own values.
Odds read Oct 8, 2026
Trove simulator
Score 5.0
15 packs with published value-band odds. The bands imply an RTP of 82% to 94% at its own values.
Odds read Oct 8, 2026

MintPull simulator
Score 4.9
8 packs with published value-band odds. Pack prices are not published on its website, so you enter the price.
Odds read Oct 8, 2026

DOPA! simulator
Score 4.4
6 packs with published value-band odds. The bands imply an RTP of 84% to 181% at its own values.
Odds read Oct 8, 2026

Packz simulator
Score 4.4
14 packs with published value-band odds. The bands imply an RTP of 82% to 100% at its own values.
Odds read Oct 8, 2026
Collector Crypt simulator
Score 4.0
15 packs with published value-band odds. Its own stated averages put the RTP at 102% to 111%, at its values.
Odds read Oct 8, 2026

Jemlit simulator
Score 4.0
4 packs with published value-band odds. Its item lists work out to an RTP of 80%, at its values.
Odds read Oct 8, 2026

MNSTR simulator
Score 3.9
6 packs with published value-band odds. Its own stated averages put the RTP at 101% to 110%, at its values.
Odds read Oct 8, 2026

Tilt Rips simulator
Score 3.7
15 packs with published value-band odds. Its own stated averages put the RTP at 100%, at its values.
Odds read Oct 8, 2026
GEMINT simulator
Score 3.2
7 packs with published value-band odds. Its own stated averages put the RTP at 74% to 100%, at its values.
Odds read Oct 8, 2026
How it works
Every pack page on these sites lists value bands (for example "Rare, $10 to $15, 41.6%"). The simulator draws a band with those odds, then a value inside it, once per pack. The expected value is the probability-weighted average, shown before you simulate anything, because that is the number that matters over time. The 1,000-session run shows how wide the swings are: a few sessions win big, most land below the average, and the average sits where the odds put it. All values are the platform's own; the cash you'd net after selling back is lower.
Platforms that say they publish odds but only show them inside the app after login aren't here yet. We don't guess, and we don't log in. If you can point us at a public odds page, tell us.
Questions
Where do the odds come from?
Each simulator uses the value-band odds table the platform itself publishes on its pack pages, transcribed with the date we read it and linked at the bottom of the page. We don't estimate odds for platforms that don't publish them.
Why is the expected return a range?
Platforms publish value bands and their odds, but not where values fall inside each band, and that changes the average a lot. We show the range from bottom-heavy (most cards near the band's minimum) to evenly spread, and simulate in between. Where a platform prints its own average per pack, we calibrate to it. Either way the figure is at the platform's own valuations, before any buyback haircut.
Are the simulated pulls real?
No. They are random draws from the published probabilities, priced at the platform's own valuations. Real pulls come from a finite card pool, prices move, and sell-back offers can be lower than the displayed value.
18+. Pack opening is chance-based spending with real money. Only spend what you can afford to lose. See our guides, the directory and how we score.