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Are GameStop Power Packs Worth It? The Real Buyback Is 84.6%

GameStop Power Packs sell $25 packs of PSA-graded cards. The buyback looks like 90%, but the fee brings it to 84.6%. Our score and the math.

By the PackRipper editors · Published

GameStop Power Packs homepage
GameStop Power Packs homepage, captured Sep 29, 2026. Logged out, public view.

GameStop and PSA launched Power Packs in July 2026, and it’s about as legitimate as this category gets. The cards are real, PSA-graded, and already in the PSA Vault. Nobody is running off with your money.

Whether the packs are worth buying is a different question. The answer mostly comes down to one small fee.

How it works

You buy a $25 pack in the Power Packs app. It reveals one PSA-graded Pokémon or sports card. You can then sell it back to GameStop, list it on eBay, or have it shipped to you. It’s US only.

GameStop says that across a large sample, the average card value per pack is “substantially equivalent” to the price. You also see value-range odds before you buy, which is more than a lot of platforms give you.

The 90% that’s really 84.6%

The buyback offer is 90% of the card’s fair market value, using Card Ladder prices. Then a 6% selling fee comes off the top. 90% times 0.94 is 84.6%, so that’s what you actually get.

Here’s what that means on a pack. Say your pull is worth exactly $25, which is the average GameStop claims. Sell it back and you get $21.15. Every time you rip and sell, you should expect to lose around $3.85 on average, and more on the many pulls that come in under $25.

That’s still a decent buyback compared with the field, which is why Value scores 8.0. It just isn’t the 90% on the label.

What users are saying

The App Store rating is 4.85, which looks amazing until you look at when the reviews came in. Of the 100 most recent reviews, 72 were five-star reviews posted between July 14 and 17, launch week. A lot of them read more like GameStop shareholder excitement than feedback on the app.

Since launch week it’s much more split, with 16 five-star reviews against 10 one- and two-star ones. The complaints are mostly about odds and value, some app lag, and people having trouble getting their kept cards shipped. Google Play is 4.1 from 118 ratings.

On payouts, we only found one quantified report: a user who said money arrived within 24 hours. GameStop doesn’t publish payout or shipping times at all, which hurts the Payouts score (4.2).

Fairness

There’s no provably-fair system. GameStop mentions “code-based randomization” and leaves it there. Value-range odds and the average-value claim earn some points, so Fairness ends up at 2.5.

The score

5.0 out of 10, which puts it in the top third of the 39 platforms we track. Breakdown: Reputation 5.6, Fairness 2.5, Payouts 4.2, Value 8.0, Experience 5.5, Support 4.0.

Reputation would be higher if the stars could be taken at face value. They can’t, because of the launch-week burst, so the rating caution costs 1.5 points. There are also only about 580 ratings so far, which counts for around 70%.

So, worth it?

If you trust PSA, want graded cards in a vault you already know, and like having an eBay listing option, Power Packs is one of the cleaner setups out there. Just do the math with 84.6%, not 90%.

If you’re shopping around, we’ve compared it head to head with Courtyard, Arena Club and Rips by Triumph. Sources for every number are on the GameStop Power Packs listing. 18+ only.

Keep digging

#7

GameStop Power Packs

Web + iOS + Android · Pokémon · Sports

GameStop and PSA's digital pack service: each pack reveals one PSA-graded Pokémon or sports card held in the PSA Vault, with buyback, eBay listing or US shipping.

⚠ US residents only.

Users4.5★ ⚠
Buyback84.6%
Payout—
Checked580 ratings · from $25

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